3D Max and Maya are powerful 3D modeling, animation, texturing, rendering and visual effects software. These software were developed for the film industry and is now being used for design, visual effects, games, film, animation, visualization and simulation.
In this presentation we present to you a Ultimate Collection of Maya and 3D Max Tutorials and Best Practices for your creativity.
The Making of Al Pacino Sculpt
Low-Poly Character Modeling and Texturing
The Making of Kehel, elf warrior
Modeling and Texturing of a Shark Part-I Part-II
Mecha Modeling: Gundam RX-78-2
Modelling overview of a Mercedes S-Class Millau
Compositing For Production Using 3DSMax and Mental Ray
Making puzzles with a picture on top
Tutorial: It’s Time for Bullets!
3ds MAX + VRay Tutorial :: Time is running
Creating a Golden Jaguar Statue
Advance Illumination in 3ds Max
How to create a car using the polygonal modelling
Tank
This tutorial focuses on making tank treads using Mel scripts.
Making eyelid rig with driven keys and expressions
This tutorial teaches you how to create an eyelid rig with driven keys and expressions.
Growing Flowers
In this tutorial, you see how to create a growing flower animation.
Stormy Ocean
This animation tutorial teaches you how to create a realistic ocean storm.
Clock Animation
Create a clock animation using Maya Expression.
Lava Effect
This tutorial explains how to make a shader for lava effects using Maya’s material editor, called Hypershade.
Rocket
Model a rocket with a particle trail in Maya.
Particle Emission When Objects Collide
Emit particles at the exact location of the collision of objects.
Destroying A Wall
Destroy a wall using rigid bodies and particles in Maya.
Rigid Body Collision Detection
Spaceship Fleet
This animation tutorial shows you how to use the particle instancer to create a fleet of spaceships flying across a plain.
Bend Deformer
This Maya tutorial covers the use of the Bend Deformer, which links one attribute to another, and the use of math in expressions to create animation.
Rotating Wheels
Learn how to create an animation of a wheel that rotates in sync with the speed of the car. The final animation is more accurate and realistic.
Falling Leaves
Create a falling leaves animation in Maya using nCloth and Paint Effects.
Yoyo Animation
Tutorial on animating a yo-yo, with the string wrapping around the fingers of a deforming hand.
Muscle Rigging
Maya tutorial on creating muscles that contract and expand a few frames before the limb moves.
Instancing Animated Geometry To Particles
Particle Instancing saves time when animating many identical objects in a scene.
Mechanical Stairs
This tutorial teaches you how to create a set of mechanical stairs.
BlendShapes
This Maya tutorial explains the process of using BlendShapes for facial animation.
Domino Effect
This tutorial teaches you how to set up the geometry of a domino effect and apply a passive-to-active key switch.
Jellyfish
This tutorial shows you how to create and animate jellyfish. It covers many topics such as modeling, texturing, animation and paint effects.
Walk
This complex tutorial uses Maya Expression to add repeating actions to a model.
Motion Blur
Add motion blur to your 3D animation in post-production by creating 2-D motion vectors in Maya.
Maya Live
Maya Live is a set of motion-tracking tools for matching CG to clean plate footage. This basic tutorial teaches you how to use Maya Live.
Hotbox
Hotbox is a great feature of Maya that will increase your speed and productivity. It allows artists to access every tool in Maya with the keyboard space bar, without having to waste time searching for tools and menu items all over the large Maya interface.
Irradiance Particles in Mental Ray
Learn how to use the powerful irradiance particle system in Mental Ray to lower your rendering times while balancing the rendering quality of your image using custom techniques and settings.
The tutorials featured below come from skilled professionals who work in the CG industry and are intended for advanced users of Maya software. You can use these techniques in other 3D software packages as well. Some of the tutorials use other packages like ZBrush, Mudbox and Photoshop in combination with Maya for best results. Before you begin any of these tutorials, make sure you have enough processing power: most of these tutorials are resource hungry. If you perfect the basic techniques covered above, try to use your skills to work on some of the high-quality projects featured below. Practice is the key to success.
Modeling a Character
In this tutorial, you see how Carsten Lind creates a character model in Maya.
American Alligator
See how Massimo Righi creates a sunbathing American alligator.
Next-Gen Environment Textures
A tutorial by Daniel Vijoi on creating next-gen environment textures in Maya. This tutorial focuses more on texturing.
Sohrab
Making Sohrab, by Farzad Dalvand.
Male Green Frog
Tutorial teaches you how to create a photorealistic render and 3D model that can be used for animation.
Steam MasterNext
Making Steam Master: next-gen game head by Sorin Lupu.
Spitfire War Plane
In this tutorial, you see how to model a Spitfire war plane.
Swimsuit Babe
Make an attractive woman, by Jimmy Chow.
Fruit Tarts
Make lovely fruit tarts, by Hau Ming.
Last ELF
Make the Last Elf in Maya. The author, Piotr Fox Wysocki, has done everything in detail to give it a real-life look.
Prince
Making Prince, by Robert Vari.
Tiger Zoo
Making Tiger Zoo, by Massimo Righi.
Prehistoric Animals
A demonstration of how this artist renders realistic-looking prehistoric animals.
Ingrid Bergman
Making Ingrid Bergman, by Max Edwin Wahyudi.
Morgane
Modeling Morgane in Maya, by Cousigne Adrien.
Breaking Subsurface Scattering into Render Layers in Maya
This tutorial is about the process of breaking the subsurface into rendering layers and compositing them in post.
Portrait of a Troll
Jonas Persson creates this Portrait of a Troll.
Cheese Platter
Detailed tutorial on making a cheese platter, by Hau Ming.
Quiet Room
Making a quiet room, by Yan Chan.
Gladiator
Making a gladiator, by Christopher ADAJAR.
Joker
Making the Joker, by Mohammadtaghi Aibaghi Esfehani. The detailing is done with ZBrush, texturing and matte painting and shave and haircut with Adobe Photoshop, and the finaly rendering with Mental Ray.
Varga
Making Varga in Maya.
Old Farm
Creating an old farm, by Daniel VIJOI.
Trapped
Making Trapped, by Massimo Righi.
Fatjon’s Performance
Making of Fatjon’s Performance, by Qu Yu Cheng.
High Polygon Realistic Character Creation
Creating a realistic high polygon character in Maya.
Gordon Ramsay`s Caricature
Making Gordon Ramsay, caricature by Jason Edwards
Turtle
Maya tutorial on creating a realistic-looking turtle. Part 1, Part 2 and Part 3.
Street Cop
Creating a street cop, by Mashru Mishu.
Dr Julian
Maya texturing tutorial by Julian Jeremy Johnson-Mortimer.
Character Walk Through
Maya tutorial on creating a stunning character.
Meet You
Making of Meet You by Zhang Sheng.
Facial Animation Rig for Delgo
This tutorial from Warren Grubb shows how he created a facial animation rig for this character, which is more powerful and flexible than standard multi-targeted blendshape rigs.
Character hair
This tutorial shows how to create low poly hair for game characters using lots of images and some printscreens directly from the application used ( Maya, Photoshop, etc.)
Next-Gen Game Car
Model a game car without blueprints. This tutorial covers modeling, UV mapping and texturing.
Mini Cooper
This Maya tutorial focuses on shading and texturing.
Classical Girl
Making a Classical Girl by Wang Shiyong.
Foot
Modeling a foot in Maya, by Steven Stahlberg.
Wow!! very nice. This is going into my archive of tuts for sure. I'm surprised I'm the first to post.
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